Comprehensive guide to all game biomes, including unlock conditions, exclusive Brainrots, farming strategies, and practical tips.
Last verified: 2025-10-23
Quick answer: Biomes are themed areas that control which Brainrots and environmental modifiers spawn. The Story Update added the Desert biome (Tier 2 enemies) and ties biome unlocks to Story / Invasion progression — clear the Story missions to unlock new biomes.
Where to start: Open the Story / Invasion hub (Story NPC on Central Island) to begin mission progression that unlocks biomes.
Desert biome unlock: Completing the Storyline (25 story missions reported at launch) unlocks the Desert biome and its exclusive secret Brainrots.
Spawn cadence: Story invasions run on a regular timer (community and guide sampling reports ~15-minute cycles for invasions).
| Biome | Difficulty | Unlock / How to Access | Key drops / notes |
|---|---|---|---|
| Grasslands | Easy (Tier 1) | Default / early game | Common Brainrots, starter plants; primary early farming zone. |
| Desert | Medium → Hard (Tier 2) | Unlock by completing Story missions (25 missions reported) — Story Update. Contains exclusive Secret brainrots. | Higher chance of rare secret drops on higher-tier missions. |
| (Other biomes) | Varies | Will appear in future updates / event windows — watch official changelogs. | To be announced |
The Desert biome is the first major post-launch biome added with the Story Update. It contains stronger Tier 2 Brainrots and several Secret-tier exclusives; unlocking it expands which rare Brainrots can spawn on your base.
Complete the Storyline / Story missions. Early coverage and multiple guides report 25 story missions across the update; finishing the storyline unlocks Desert access. Confirm the in-game Story NPC mission panel for your account's progress.
Desert hosts Tier 2 wave enemies and named bosses tied to the Story arcs (community-reported boss names include several story-cast characters seen in mission videos). Consult mission walk-throughs for exact boss lists per mission.
Missions in Story-linked biomes award XP Extractors, seeds, coins, and sometimes exclusive Secret brainrots and biome unlock items. Higher-tier missions yield rarer drops. Always check the mission reward preview before starting.
Use higher tier DPS plants and tank setups — Desert enemies scale up from Grasslands, so bring stronger plants or optimized burst decks for bosses. Save potions for boss windows and prioritize XP Extractor missions to level plants faster.

Desert Biome - Home to Tier 2 enemies and exclusive Secret Brainrots
Overview: The base biome with Tier 1 Brainrots; ideal for early progression and seed economy. Common brainrots and early-secret discoveries originate here.
Best approach: Use economy/income plants early, gradually swap to DPS and AoE as waves progress. Basic gear/cards suffice for most Grasslands missions.

Grasslands Biome - The default starting area with Tier 1 enemies
Biomes are linked to the Storyline system (Brainrot Invasions). Completing story missions unlocks new biome access; invasions appear on a recurring timer and present mission-specific modifiers (reduced plant HP, faster spawns, etc.). Plan loadouts based on mission modifiers.
Community and guide sampling indicate invasions and story runs cycle frequently (reports ~15 minutes between invasions). Timers are server-side; consult in-game invasion UI or official announcements for precise windows.
Biome and weather/place modifiers affect mutation chances and which Secret brainrots can appear. Use Lucky potions, Rebirth bonuses, and event windows to tilt RNG for rares.
| Biome | Example reward types | Common → Rare |
|---|---|---|
| Grasslands | Coins, common seeds, low-tier brainrots | Common seeds → occasional Epic/Legendary drops. |
| Desert | XP Extractors, exclusive Secret brainrots, coins | Higher chance of rare secret drops on higher-tier missions. |
Check mission modifiers and rewards before accepting.
Equip a loadout matching mission goal: Income / Boss / Survival.
Place tanks in front, AoE in mid, income in safe back tiles.
Save potions/cards for boss windows.
Collect reward and re-evaluate next mission choice.
A: The core game shipped with Grasslands; the Story Update added Desert and may add more biomes in future patches. Official counts change with updates — check the changelog.
A: Biome unlocks persist per account once unlocked; invasion/missions on that biome use recurring timers. Some weather events tied to biomes rotate and affect mutations.
A: Yes — several Secret brainrots are biome-specific and only obtainable after unlocking the corresponding biome or via event/trade.